Yesterday it was
announced that Michael Fassbender, the acclaimed Hollywood actor who
many will probably recognize from his role as Magneto in X-Men:
First Class but who has also
starred in 300, Shame, and
Haywire, would not
only be co-producing a movie based on the Assassin's Creed
license, but would possibly also be starring in it as well.
Just
this morning, Eidos and CBS Films announced their partnership in
developing a movie based off Eidos-Montreal's recent sci-fi RPG hit
Deus Ex: Human Revolution. CBS
made a point of saying that they were working very closely with the
development team behind Human Revolution in
order to give fans and viewers a truly authentic Deus Ex
experience.
If
you're reading these announcements and either cringing in fear or
rolling your eyes in frustration, trust me, I don't blame you. Up to
this point, movies based on video game licenses have almost always
ended up sacrificing their integrity in the name of bringing in
bigger audiences. Whether it's completely butchering the game's
original plot (Dungeon Siege 2, BloodRayne, Super Mario
Brothers), grossly
misrepresenting the game's characters (pretty much any fighting game
movie), or just going so far off the rails that it becomes a joke to
fans and critics (every Resident Evil movie
after the first one), the excitement fans and gamers used to feel
towards video game-movie tie ins has slowly worn away into dread and
mockery.
Now
of course not *all* video game movies are necessarily bad; 2007's
Hitman starring
Timothy Olyphant as the illusive Agent 47, while deviating slightly
from the original game's premise, still managed to stick rather
closely to the series' roots and was a pretty fun action flick all on
its own. The movie adaptation of Silent Hill in
2006 was a near-perfect re-imagining of the first game in the series,
complete with actual musical scores borrowed from the game.
To
this day, despite nearly five attempts at doing so, director Paul
Anderson still hasn't managed to re-capture the magic that made his
2002 blockbuster Resident
Evil
such a hit amongst fans of both the game series and horror movies in
general (of course a big part of that might be because he keeps
insisting on putting his wife Milla Jovovich in the starring role).
The
disconnect between making a good video game movie and making a "oh
god how could they ruin such a great series!" movie seems to lie
in how much the two different production studios collaborate. When a
video game movie manages to stick close to the source material while
also making a few subtle creative tweaks, that seems to work. Giving
the reins entirely over to a movie studio and/or director and
expecting them to do the same thing pretty much always ends up being an effort in
futility.
With
all that in mind, I personally feel confident that neither the
Assassin's Creed
nor
the Deus Ex
movies will fall into the same hole that nearly every video game
movie before them has. Fassbender doesn't seem like the kind of actor
who'd invest in a script unless he was confident in both its premise
and its integrity. As for the Deus
Ex movie,
to quote Terry Press, co-president of CBS Films:
"No
one knows Human Revolution like the team that created it, and we look
forward to working with them from day one to make a film adaptation
worthy of the Deus Ex name."
What
do you think? Are quality video game movies finally on the rise? Are
movie studios and directors finally starting to get what fans and
viewers want? Is the upcoming Resident Evil flick
(the fifth one to date) gonna be any good? (my money's on "nope"
but hey who knows...)
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com, hookedgamers.com, and explosion.com
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com, hookedgamers.com, and explosion.com
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