Normally I consider myself a pretty calm and easy-going sort
of guy. However, if there’s one thing that frustrates me to no end, it’s
constantly failing at a task and having to repeat it over and over and over. As
you can imagine, this frustration tends to rear its ugly head most often when I’m
playing video games. I’m not afraid to admit I’ve broken my fair share of
controllers, rage-quit from more than a couple online competitive games, and
had my parents come into my room on more than one occasion and say “Nate, calm
down it’s just a game.”
While I’ve gotten pretty good at mastering and controlling
my frustrations over the years (deep breaths and long walks tend to help), I
still try to consciously avoid games that I know will frustrate me because of
their learning curve and/or difficulty (unsurprisingly, I’m not a big
competitive multiplayer fan). This “self-policing” I enforce on myself doesn’t
come without costs however as I sometimes feel I am missing out on some pretty
great games; the most prominent and recent example being From Software’s Dark Souls.
When the Dark Souls:
Prepare To Die Edition first showed up on Valve’s Steam service last week,
I remember being seriously tempted to purchase it after reading the extensive
list of cool and unique features it brought to the RPG table (RPG’s are one of
my favorite gaming genres). But I also remembered that, like its predecessor Demon’s Souls, From Software’s latest RPG
hit had built much of its commercial success on its reputation for being brutally
difficult.
Not only does Dark
Souls pit you against some of the most unrelenting and physically imposing
foes to ever grace a t.v. screen or computer monitor, but it also provides
literally no help in what to do/where to go and even allows other players to
invade your game and kill you on a whim. Based off my earlier admission of
being an easily frustrated kind of gamer, Dark
Souls naturally sounded like my worst nightmare in game form.
But then, after reading a couple reviews for Dark Souls, I started to notice a few
trends amongst players who had already ventured through the unforgiving
landscapes of Lordran. According to them, while the game is indeed challenging
beyond measure, there is still a certain appeal to be had in facing down a particularly
nasty foe dozens of times and finally managing to triumph. Dark Souls’ popularity doesn’t lie solely in its ability to
challenge gamers but also in allowing them to feel that rush of pride and
relief after every battle they win, every puzzle they solve, and every dungeon they
conquer.
As someone who has slammed his head against a metaphorical
wall many times before, working through my frustration and my anger to defeat a
tough boss or solve a particularly mind-bending puzzle, only to finally emerge
victorious, I know exactly what that feeling is like. I also know that working
towards that same feeling again in a game that has already proven itself to
numerous critics could be just the sort of rewarding experience my gaming life
needs right now.
However I also can’t help being afraid that in the end, my
frustration will win out and I’ll have wasted forty bucks on a game I played
once or twice and then gave up on. Should I bite the bullet and delve perilously
into the dark and unforgiving world of Dark
Souls? Or should I play it safe and maybe wait for a demo to come out or
for the game to go on sale? Maybe I should give Demon’s Souls a try instead and see if I can even begin cutting my
teeth on a series that is notorious for its frustration-inducing difficulty.
Whatever my fears, hopes, and aspirations regarding my life
as a gamer may be at the moment, one thing I cannot deny is that Dark Souls has me intrigued for the very
reason I usually shy away from games like it. Much like when I sit down to
watch a horror movie, my fear and anticipation have sort of fused into one
emotion. Now I just need to decide whether or not the emotional ride is worth
the forty dollar entrance fee.
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com and rantgaming.com
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com and rantgaming.com
I'm sure the comparrison has been made for you before, but Dark Souls is challenging in the way that old 8 and 16 bit console games were. Like the side scrolling platformers of yore, you must learn the patterns of the levels and bosses. I hate ridiculously challenging games, but love Demons Souls and Dark Souls, because they reward you for patience and planning.
ReplyDeleteThis graphic represents how some people feel about the game:
Dark Souls Vs. Other Games
Got in on the xbox when it came out.Loved it for a week and then got totally sick of it. Its not as tough as its made out but certain bosses drove me nuts, as after getting killed by them you had to track back to them for feckin ages only to die again and spend another 5 minutes running through the same terrain. If you're easily frustrated I'd avoid it.Get a Witcher game instead.
ReplyDeleteI should also mention that I put in hundreds of hours on the PS3 version, beat it once on the 360, because I bought a copy for a buddy and wanted to see if it was the same, and now have put in around 50 hours on the PC version.
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