In case you missed it, Bioware announced early last week
that Commander Shepard, the beloved hero and central protagonist of the Mass Effect trilogy, would not be
appearing in subsequent Mass Effect games.
While it is no doubt a painful loss for fans like myself to see the brave
Commander’s saga coming to a definite end, the sting is lessened (at least for
me) when one considers all of the amazing new possibilities the Mass Effect series can explore now that
it’s not anchored down by Commander Shepard and his exploits.
Spoiler Alert!!! The
following contains some pretty major spoilers for Mass Effect 3 so if you haven’t played it yet and don’t want the
story ruined for you, stop reading now!!!!
So where does the series go from here? For some fans, it
might be hard to imagine there was ever a time in Mass Effect lore that *didn’t* involve mankind’s struggles against
the Reapers and Shepard’s efforts to stop them but a quick perusal of the
series’ many lore-centric sources would serve to remind us that the war against
the Reapers is just one of many such events that occurred in the Mass Effect timeline.
If they wanted to, Bioware could take players back in time
to when humans first discovered the massive warp gates known as Mass Relays and
their “tentative” relations with the Turians when first the two different
species met (hint: they didn’t get along so well….). The decades-long war between
the Quarians and the Geth is another area they could visit as is the Krogan’s
struggles against the Genophage that nearly wiped them out entirely.
If Bioware was feeling truly bold, they could even start
exploring the possibilities of what happened *after* Shepard’s climactic decision
at the end of Mass Effect 3 since
each of them painted vastly different pictures of what life would be like for
the rest of the universe afterwards. If Shepard chose to assume control of the
Reapers and send them away, could they not somehow find a way to escape his
control and start their tirade of galactic purging all over again? If he chose
to destroy the Reapers, and all synthetic life along with them, would the rest
of the universe be able to survive?
No matter where Bioware chooses to take the series, one
question still begs to be asked: who would the player get to play as?
Personally, I hope Bioware takes a cue from the highly successful multiplayer
aspect of Mass Effect 3 and lets us
create our own protagonists for the next game in the series. Mass Effect 3’s multiplayer has already
allowed us to play as Turians, Drell, Volus, Geth, and a whole host of other
major races in the Mass Effect lore,
now it’s time to take that concept one step further and allow players to not
only create their own characters but also give them their own stories to tell,
their own adventures to embark on.
Getting to play as some of the other races in Mass Effect would constitute more than
just aesthetic appeal, it could also allow players to experience first-hand the
various struggles and hardships each race has had to endure. As Commander
Shepard, you could certainly feel the pain of other characters as they related
their troubles to him, but hearing of a problem second-hand and experiencing it
for yourself are two entirely different experiences. What would it be like to
step into the role of a Geth soldier, having to watch as your Quarian creators
turned on you and being forced to take up arms against them even as you
struggled to understand why? How about playing as a young Krogan, your entire
sense of community and honor being shaken to its core when you discovered your
entire race was now sterile?
Answering these and other questions would not only allow
Bioware to tell these familiar stories in an entirely new light, they’d also
allow them to further expand upon their credo of player choice that became such
a driving force behind the original Mass
Effect trilogy. Perhaps once the player was done working through their
character’s single-player adventures, they could take those same characters
online and continue the fight in a more robust and fleshed out multiplayer
experience (as great as Mass Effect 3’s multiplayer
is, there’s always room for improvement).
No matter where Bioware chooses to take the Mass Effect series next, I’m sure they
won’t let fans down. Despite all the controversy surrounding Mass Effect 3’s original ending, I know
deep down that Bioware has a strong sense of both what they want the Mass Effect series to be and how they
want to share that vision with fans and players. Commander Shepard’s tale may
be over, but the story of Mass Effect is
just beginning.
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com and rantgaming.com
Follow me on Twitter at @NateHohl and check out my other work at vgutopia.com and rantgaming.com
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