hypocrisy
the condition
of a person pretending to be something he is not, especially in the area of
morals or religion; a false presentation of belief or feeling. — hypocrite,
n. — hypocritic, hypocritical, adj.
hyperbole
1. an obvious and intentional
exaggeration.
2. an extravagant statement or figure of speech not intended to be taken literally, as “She’s as big as a house.” Cf. litotes. — hyperbolic, adj.
2. an extravagant statement or figure of speech not intended to be taken literally, as “She’s as big as a house.” Cf. litotes. — hyperbolic, adj.
Before you read
the rest of this blog post, I want you to look at and study the two definitions
above very carefully.
It’s simple logic that the
loudest voices in a crowd tend to be heard the most. And when those voices
happen to belong to U.S. Senators, heads of national gun organizations, and
popular media outlets, and when the “crowd” in this scenario happens to be both
the internet and the American populace, it would also be logical to assume
whatever they’re saying is going to be heard by a heck of a lot of people.
What *isn’t* logical however
is the nature of the information that is being spread by all these loud voices.
Following the tragic shooting at Sandy Hook Elementary, many of our country’s
legislators and members of the press did what they seem to always do in the
wake of tragedy: they looked for something to blame. When many directed their
ire towards the U.S.’s gun control and legislation laws, the NRA in turn
deflected the blame towards violent media such as movies and video games which
they claimed influenced the shooter.
Like many other gamers, I was
infuriated not only by the NRA’s (an organization who’s chief function is to
promote and encourage the use of a device whose sole purpose is to maim and
kill) refusal to accept any responsibility, but also by how quickly they just
passed the blame along to movies and video games. I’m sorry, the Sandy Hook
shooter didn’t kill people by throwing game or DVD cases at them, he used a
gun. Also, when you blame violent video games and then go ahead and releaseyour own promotional video game less than a month later, it tends to weaken
your argument; way to go NRA.
Of course, the NRA wasn’t the
only organization that was ready and willing to jump aboard the “let’s blame video
games” bandwagon. Last December Fox News anchor Neil Cavuto held a liveinterview on the show with Daniel Greenberg, the head of the Independent Game
Developer’s Association. I’m sure Greenberg was expecting to have a civil and
reasonable discussion with Cavuto; what he got instead were a few rather
narrow-minded and, some would say, hostile responses from Cavuto who didn’t
seem even remotely interested in entertaining the idea that maybe video games
*weren’t* to blame for the shooting (journalistic integrity at its finest….).
The interview ended with Cavuto abruptly and rudely cutting Greenberg off.
Sadly, Cavuto’s behavior was
just the sort of response I’d expect from a media network that labeled one ofthe new planets in Star Wars: The Old Republic’s upcoming expansion as “The GayPlanet” (trust me, I wish I was joking….) because of its inclusion of optional
romances between player characters and NPC’s of the same gender. Fortunatly Fox
News’s attempt to redeem themselves by interviewing former X-Play host Adam Sessler nearly a month after the Greenberg interview went rather smoothly.
During the interview (in
which the anchor was not only willing to listen to Adam, but even helped
extrapolate some of his talking points) Sessler laid out some hard facts:
first, that the notion of violent media turning children into killers is absurd
because such media was never intended for children in the first place. Thanks
to systems such as the ESRB ratings, a typical ten-year-old could not walk into
his local Gamestop store by himself and walk out with a copy of Call of Duty or
Mortal Kombat, it just couldn’t happen.
Sessler also mentioned how
many parents and other adults are so quick to blame games and movies simply
because they are so unfamiliar with them. He compared games to other
competitive activities such as sports (which many children *do* play), saying that
the myth of aggression spawned from competition and violence going hand in hand
is just that: a myth. He even talked about a similar controversy that
surrounded the rising popularity of Opera; saying that the frequent and often
graphic displays of violence in many popular Opera productions had critics
(some who’d never even been to an Opera performance themselves) trying to vilify
the genre.
Sessler’s
interview was certainly a massive victory for both gamers and game developers,
but sadly the NRA and Fox News aren’t the only thorns pricking into gamers’
sides. More than a few U.S. Senators have made strides towards slapping the
scapegoat label onto video games and making sure it sticks.
Leland
Yee, a State Senator from California who tried and failed to pass a bill
outlawing the sale of violent video games in 2005, made headlines when he
brazenly claimed that “Gamers have no credibility in this argument. This is all
about their lust for violence and the industry's lust for money. This is a
billion-dollar industry. This is about their self-interest.” The backlash
against Yee and his statement was so strong that a week later he issued a public apology, claiming his words had been poorly chosen. However he did end
his apology by reiterating his belief that the gaming industry has profited at
the expense of children so take that as you will.
Unfortunately, the
backlash against Yee didn’t stop other Senators, such as Tennessee Senator
Lamar Alexander, from continuing their ill-conceived crusade. In an interview with MSNBC, Alexander was
questioned about his opinion regarding new gun control legislations that would
require universal background checks. Alexander’s response was a long tirade
which included a statement in which he claimed: "I think video
games [are] a bigger problem than guns, because video games affect people.”
Right, because guns and the right to bear them have never affected anyone
anywhere….
To quote Gameinformer editor Adam Biessener, who covered
Senator’s Alexander’s wildly ignorant statement: “I'd settle for a world where
people like Senator Alexander had legitimate, good-faith discussions instead of
grandstanding about how (to uncharitably paraphrase the Senator) guns don't
kill people, video games kill people.”
The sheer amount of ignorant blame and hostility that has
been leveled towards video games by people who know nothing about the media
they are accusing baffles me. The U.S. seems to enjoy drawing attention to all
of its “enlightenment” and “innovation” but I’ll admit I have trouble agreeing
with such claims while people like Leland Yee and Lamar Alexander are out there
working so hard to keep the American populace in the dark ages.
Personally I think it’s about time that American standards
grew up. Shame on Yee and Alexander and the NRA for perpetuating ignorance, but
even more shame on outlets like Fox News for not only giving them the means to
do it, but in most cases flat out agreeing with them. However, I’d be careful
to point out that I don’t think Fox News and the U.S. Senators are the problem,
I wouldn’t even say ignorance itself is the problem. To me, the problem isn’t
the lack of knowledge, it’s the *refusal to accept* such knowledge. If you
stubbornly refuse to change your opinion regarding the root of a problem, how
can you hope to solve the problem? Ignorance is bad, willful ignorance is far
worse.
Follow me on twitter at @NateHohl and be sure to check out my other work here on "Thoughts of a Ganer" and at vgu.tv.
No comments:
Post a Comment