When Bethesda and Splash Damage Studios announced they were working on a multi-platform shooter that was to feature fast paced squad on squad battles, multiple objective types, a parkour-influenced movement system, and robust character customization featuring a large amount of unlockable outfits, skills, and weapons, I admit I was both excited and skeptical. Considering Splash Damage gave gamers the insanely popular Wolfenstein: Enemy Territory after its success in crafting custom maps for the original Return to Castle Wolfenstein and that Bethesda, best known for the Elder Scrolls series of action rpgs, was backing the project, it seemed as if gamers had quite a treat to look forward to.
