In my newest YouTube video, I discuss EA's recent handling of the SimCity offline mode situation and whether or not the company can be trusted after having continuously showed its blatant disregard for the gamers it supposedly care about.
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Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts
Monday, January 13, 2014
Can EA Be Trusted By Gamers?
In my newest YouTube video, I discuss EA's recent handling of the SimCity offline mode situation and whether or not the company can be trusted after having continuously showed its blatant disregard for the gamers it supposedly care about.
Wednesday, December 18, 2013
My Youtube vidlog - Choice in Games
Apologies for having gone so long without updating this blog. I've begun a series of Youtube videos in which I discuss similar issues to what I have written about here on Inner Thoughts of a Quiet Gamer. You can check out the first video, "Choice in Games", by clicking the link below! (Blogspot isn't letting me directly embed the video for some reason)
http://www.youtube.com/watch?v=Q31TZiZkDOU
Monday, February 4, 2013
Hypocrisy And Hyperbole: Why Our Country’s Efforts To Vilify Video Games Angers Me
hypocrisy
the condition
of a person pretending to be something he is not, especially in the area of
morals or religion; a false presentation of belief or feeling. — hypocrite,
n. — hypocritic, hypocritical, adj.
hyperbole
1. an obvious and intentional
exaggeration.
2. an extravagant statement or figure of speech not intended to be taken literally, as “She’s as big as a house.” Cf. litotes. — hyperbolic, adj.
2. an extravagant statement or figure of speech not intended to be taken literally, as “She’s as big as a house.” Cf. litotes. — hyperbolic, adj.
Before you read
the rest of this blog post, I want you to look at and study the two definitions
above very carefully.
Thursday, January 17, 2013
Gazing Into The Abyss: The Ugly Truth About Violent Video Games
Which makes more sense to you? That violent video games are
responsible for the violence in our culture? Or that violent video games are a reflection of our violent culture? It’s
a tough question to ask, probably even tougher to answer, but it’s still an
important question to ask if we truly want to open up meaningful discussions
about video game violence and its connection with real-world violence.
Sunday, January 6, 2013
It’s Official: Video Games Are Witchcraft
At least as far as an organization in Southington, Connecticut
is concerned. According to a recent article by Polygon contributor Brian
Crecente, a small group known as the SouthingtonSOS, based in the small
Southington community roughly 30 miles from where the Newton Sandy Hook
Massacre took place, is holding an event that they have dubbed the “Violent
Video Games Return Program” on January 12th.
Thursday, July 19, 2012
Busting Myths: Could The Odyssey Work As A Game?
Last week I posed
the question of whether or not Homer's epic poem The Iliad
could work as a AAA video game and this week it's time to cover
Homer's other famous masterpiece: The Odyssey.
While it's rather easy to see how a poem devoted to warfare, heroes,
and gods could be reworked into a AAA title, a game that seeks to
retell the wanderings of Odysseus would have to be a much different
beast.
Wednesday, July 18, 2012
Do Video Games Affect Your Political Views?
A recent tweet sent via Twitter from @PoliticalLetter struck a chord with me. The tweet read: “Dear Video Game Designers: Create content that gets people to revolt against the upper class, instead of the usual imperialist propaganda. I had to pause and reflect for a few minutes, I don’t think I had ever heard of video game content being described as “imperialist propaganda” before so what the heck were these people talking about?
Read the full story at explosion.com
Friday, July 13, 2012
Combat Crossover: The Complete First Season
For anyone who has
ever wondered: "who would win in a fight between Link and
Cloud?" or "could Samus take down Master Chief?", be
sure to check out Combat Crossover, my weekly feature over at
vgutopia.com
Below
you'll find links to all eight battles in the feature's first
"season", and you can even still vote on the outcome of the
season finale and tune in next week for the results!
Thursday, July 12, 2012
Busting Myths: Could The Iliad Work As A Game?
Besides
the ever-expanding God
of War series,
Greek mythology to this day has had a rather small presence in the
gaming world. The
Iliad in
particular has remained as a largely untapped source for game studios
and developers which is a shame when you consider that it's one of
the most action-packed stories in the mythological timeline.
Tuesday, July 10, 2012
Top Five Video Games That Should Be Made Into Movies
Now that Deus Ex and Assassin's Creed are getting their own movies, what other major franchises should be getting the silver screen treatment? Head on over to explosion.com to check out my top five picks!
Read the full story at explosion.com
Are (Good) Video Game-Based Movies On The Rise?
Yesterday it was
announced that Michael Fassbender, the acclaimed Hollywood actor who
many will probably recognize from his role as Magneto in X-Men:
First Class but who has also
starred in 300, Shame, and
Haywire, would not
only be co-producing a movie based on the Assassin's Creed
license, but would possibly also be starring in it as well.
Wednesday, March 7, 2012
Poetry in Motion: How Does Motion Capture Benefit Gaming?
I recently read an article about the making of developer Naughty Dog’s latest game The Last of Us, a post-apocalyptic survival title that features two protagonists who must work together to overcome the various dangers and obstacles they encounter, and I was struck by one particular element of the development process: their use of motion capture. Now obviously using motion capture (or “mo-cap”) to help render animations and movement for video game characters is nothing new but that didn’t stop Naughty Dog from experimenting with the limits of what mo-cap can do and in the process finding some amazing results.
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