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Showing posts with label Forge. Show all posts
Showing posts with label Forge. Show all posts

Sunday, April 21, 2013

Buying An Unfinished Game: What Are You Really Paying For?



In the PC gaming market of today, developers and publishers are under more and more pressure to not only deliver great games, but deliver them as quickly as they can. But when speed of development comes at the price of quality and polish, is it fair to charge players for the game initially with the promise that the game will be completed (through post-release updates) down the road?